Difficulty DMT

DMT is about energy and speed. The two skills are performed in less than four seconds and the positions are sometimes hard to identify. Difficulty plays an important role in an event that usually brings very close scores for gymnasts.
Each skill has its numeric code and its respective difficulty value, according the FIG Code of Points (here).
Practising difficulty judging in DMT is also a good training for individual trampoline, so here you will be able to find some passes with different degrees of difficulty, from basic ones to the most complex in the international circuit.

DMT Difficulty <4 DMT Difficulty 4-8 DMT Difficulty >8
Pass 1 Pass 1 Pass 1
Pass 2 Pass 2 Pass 2
Pass 3 Pass 3 Pass 3
Pass 4 Pass 4 Pass 4
Pass 5 Pass 5 Pass 5

Difficulty calculation principles

1. Only elements terminating on the feet will be evaluated.
2. Each 1/2 twist (180°) (with the exception in § 18.1.4.2) 0.2 pts
3. Each somersault (360°) 0.5 pts
4. Single somersaults or less:
4.1 Single somersaults done in the piked or straight position, without twist, will receive a bonus of 0.1 points.
4.2 In single somersaults with more than 1 twist (360°), the difficulty of twist will be as follows:
- Each 1 twist more than one (1) twist (360°) 0.3 pts
- Each 1 twist more than two (2) twists (720°) 0.4 pts
- Each 1 twist more than three (3) twists (1080°) 0.5 pts
- Each 1 twist more than four (4) twists (1440°) 0.6 pts
5. Side somersaults have no difficulty value.
6. Multiple somersaults - with or without twist:
6.1 Double somersaults performed in the piked position will receive a bonus of 0.4 points and triple somersaults in the piked position will receive a bonus of 0.8 points.
6.2 Double somersaults performed in the straight position will receive a bonus of 0.8 points and triple somersaults in the straight position will receive a bonus of 1.6 points.
6.3 In double somersaults the value of the element, including any twist, will be doubled. The bonus for pike or straight position is then added to give the total value of the element.
6.4 In triple somersaults the value of the element, including any twist, will be tripled. The bonus for pike or straight position is then added to give the total value of the element.
6.5 In quadruple somersaults the value of the element, including any twist, will be quadrupled. The bonus for pike or straight position is then added to give the total value of the element.
7. In elements combining somersault and twist, the difficulty values for somersault and twist are added together.
8. At Youth/Junior competitions
- single element is limited to 4.6 pts. Elements with higher difficulty can be performed, but will get the limited difficulty value of 4.6 pts.
- quadruple somersaults are not allowed and will result in a disqualification from the competition.
9. At Age Groups competitions §18.1 of the FIG Code of Points (see 6. above) will apply. For the different age groups this means following limitations to the difficulty in a single element:
- 11-12 years: 3.6 pts
- 13-14 years: 4.4 pts
- 15-16 years: 4.6 pts
- 17-21 years: 4.6 pts
For 11-12 years old, triple somersaults are prohibited, for all age groups quadruple somersaults are prohibited. Any abuse of this rules will result in the disqualification of the gymnast.